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Rudrac Games

We create virtual worlds that bring people closer.

Savitri and Satyavan, Twin Flames

Twin Flames

Our first commercial title, turn-based co-op puzzle adventure

The studio

Rudrac Games, a studio for emotional co-op worlds.

Our mission is to design and develop interactive experiences that foster connection and collaboration among players, challenging them to unravel mysteries and puzzles while enjoying the thrill of the game.

Founded 2025 Telangana, India

You’re not backing one game. You’re backing a studio.

We Create Virtual Worlds

The opportunity

Most multiplayer trains people to compete.
Few train them to connect.

Players remember who sat next to them, a partner, a sibling, a friend on the couch. There is room for games built for two people, that reward coordination over domination, with original Indian IP where mythology is the emotional engine, not wallpaper.

India has scale, but only one original narrative IP. The studio that creates the next defines the category.

That’s the gap Rudrac Games fills.

Compete versus connect, the co-op opportunity
Crowded
Compete
vs
Open lane
Connect

The lane is proven

Studios built on co-op keep winning.

Co-op-first isn't just a genre, it's a studio model. The clearest proof is Hazelight: co-op only, no solo mode, three straight hits, each a bigger swing.

Almost no one builds a studio around this, and no one in original Indian myth. That's our white space.

That's the studio we're building, for Indian co-op myth.

Hazelight Co-op only · no solo mode
A Way Out
A Way Out3.5M+2018
It Takes Two
It Takes Two20M+GOTY 2021
Split Fiction
Split Fiction5M+2025
Ghost Town Games · Team17 Couch co-op · 10M+ series
Overcooked
Overcooked2016
Overcooked! 2
Overcooked! 22018

The game

Twin Flames

Turn-based co-op puzzle adventure, guide Savitri and Satyavan, a couple separated by fate, back to each other across a sacred hex grid.

$12.99 Steam + Epic Q4 2026
Apart Every level starts
Coordinate Move as one
Reunite Embrace · next realm
  • Realms Across seven sacred realms
  • Modes Local co-op · solo · controller · online co-op in progress
  • Fantasy Love, fate, and trust, not combat score-chasing

It is not a game you play only to win.
It’s a game you play to feel.

Gameplay
Gameplay
Gameplay
Gameplay
Gameplay
Gameplay
Gameplay

Gameplay

Separation, Coordination, Reunion.

Why it wins

Emotional co-op is proven.
Our combination is rare.

1

Coordinate

Progress requires two people to move as one, not race each other.

2

Myth as system

Indian mythology as world and design, not a skin, Savitri and Satyavan as the emotional engine.

3

Global package

Calm, premium couch-and-couple experience, packaged for a worldwide Steam and Epic audience.

Not the loudest game in the store,
the one couples finish together and recommend.

Co-op on the hex grid
Realm and characters
Realm variety

Traction & validation

Real product. Real stages. Real network.

800
Wishlist additions
IGDC
Best Game Design
2025 Winner
Product

Steam page live · demo path tested · Demo V2 · online co-op in production

Stages

Tokyo Game Show 2025 · IndieGameUtsav 2025 · AniMela 2026

Ecosystem

GDAI Studio Spotlight · LVL Zero Cohort 01

In the press
The game’s gorgeous visual style, amorous underpinnings and increasingly challenging puzzles make it an easy recommendation for couples looking for an evening of brain-tickling cooperative play.
Daniel Robson · Japan Forward
A very clever puzzle game that provides a decent challenge and is a good training exercise for teaching two people how to work together.
QC Done
Love and heartbreak in Twin Flames, part of IGN India’s highlight of exciting upcoming Indian games.
IGN India · YouTube

Studio roadmap · five years

From one game to a repeatable studio.

The five-year build
2026 → 2030 · 3 original IPs
2026ShipNow 2027Reach 2028Repeat 2029Ship #2 2030Slate
Twin Flames · launch, then ports & universe expansion Live
Second original co-op IP · build to launch Ships '29
Third co-op IP · in production '30
Studio engine · outsource revenue line + shared co-op tech + carried audience
Twin Flames ships · Nov 2026 Second title ships
The engine
Each game
de-risks the next
Lean model Two founders + contractors · low fixed burn
Shared tech Co-op puzzle framework reused across titles
Carried audience Wishlists & players follow to the next IP
One process Every ship teaches the next launch

Team

Lean founders. Extreme ownership.

Venkatesh Muskam

Venkatesh Muskam

Cofounder · Product & Design

Designed and built Twin Flames end to end, vision, systems, and ship path.

Soumya Muskam

Soumya Muskam

Cofounder · Operations

Operations and studio execution, keeping production, runway, and partnerships on track.

Contractors

Hired as needed, 2D art, polish, console porting, marketing

Outsource work

A second revenue line

We also take on outsource programming, extending runway beyond our own titles. Our first client project, Boogie Games: Fun Mini Games, is in early alpha with 500K+ downloads.

Why this raise

We can finish today. Capital buys a better outcome.

With the LVL Zero and OctaNE 9 grants, plus current resources, we're already funded to finish Twin Flames and ship. This raise is to win commercially, not to survive.

Projected year-one revenue · gross
2,000 copies × ~$10 = $20K Steam + Epic
+ Console Mobile $50–70K
Self-funded
$50–70K
With raise
marketing 5–10×
$250–700K
Illustrative · effective ~$10/copy · store price $12.99
Projected 5-year trajectory
REVENUE Twin Flames Title 2 Title 3 2026 2027 2028 2029 2030
With raise Self-funded

Finishing and winning commercially are different. Capital is the difference.

The ask

Growth capital to finish strong and win.

The raise
$180,000
for up to 20% equity
Use of funds
Marketing 45% Next project 25% Console porting 15% Ops & reserve 15%
The return
Distributions Profit-positive after ship · no exit needed
2026 2027 2029 2030
Value step-up Each title compounds your stake · 2 IPs by 2029, slate by 2030

This check turns a quiet ship into reach and sales.

Rudrac Games

Partner with us

Two people finding
their way back to each other.

Rudrac builds worlds where players do the same.

IGDC Best Game Design Steam + Epic Q4 2026 $180k · up to 20%
Twin Flames
QR Steam wishlist Steam
QR website Website
QR email Email

venkatesh@rudrac.games

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